Jump to content

Sonic CD (Retro Engine v3) Xbox Homebrew Port


Recommended Posts

Hello, it's me again, now bringing the port of Sonic CD to the Original Xbox.
 
For it to work, you need to place the game assets in the same folder as the .xbe. There is more information on the github page.
 
The next Retro Engine ports (v4 and v5) should take a little longer to come out, as I need to rest a little and focus on other points in my personal life, but I promise it won't take long to return with the ports.
 

Screenshot 2024-04-09 at 21.19.00.png

Screenshot 2024-04-09 at 21.19.35.png

Screenshot 2024-04-09 at 21.19.19.png

  • Like 2
Link to comment
Share on other sites

On 4/11/2024 at 9:55 AM, Sumea said:

Why are you IRL speedrunning through awesome milestones are you a Sonic fan or something?

Yes, my favorite franchise! But now, I need more time to do more ports of classic Sonic ... The port of Sonic CD came out quickly because the decompilation code is very similar to that of Sonic Nexus, which I previously ported, so it was just a matter of adapting a few things.

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...